Testing out the work flow...Re-tapologized the face and baked normal / ao map.
Also slapped on a simple 3 directional light setup to test render.
Added Teeth and Belt Buckle
A lot of progress today :D getting there!
Rebuilt the mask and tried to capture that Rexxar look on his face
He is starting to look a bit more like rexxar.
Finally finished modeling his axe :D
I will have to add polygons in some areas
people recognize him as batman... epic fail...need to modify the mask
I gotta refine the face a bit more anyway.
this base mesh is modeled based off the UFC fighter Tito Ortiz
http://www.wowwiki.com/Rexxar
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